Warsaw, PL

Product Designer at Fluently (YC W24),
ex-DesignMe, building Wensa on the side.

Open to new opportunities

Product Design / 01

I think of design as a way to make the product earn more, retain better, and grow faster — not just look good. My decisions come from data, user feedback, and experiments, not trends or gut feeling.

I've worked on products with 400M+ downloads in large teams, and built startups from zero where every feature had to prove itself. From research and hypotheses to A/B tests and production delivery.

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Things I Build / 02

I started building my own products to understand the side of business that designers rarely see. How people find you, whether they pay, and why they leave.

Wensa is a resume builder I launched as a SaaS, with active users, growing traffic, and first revenue.

traffic growth in 4 months

~$50/mo

revenue

547

resumes created

I also create and publish a universal icon set for startups and digital products. 70k+ downloads so far, a small contribution to the design community.

Before, I had a couple of failed launches on Product Hunt — that's where the learning started.

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Team Work / 03

I connect designers with developers, lead initiatives, and keep a positive team dynamic. I've worked with PMs, analysts, and engineering squads, and directly with founders shaping product direction. I adapt fast and bring clarity to any setup.

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AI in Workflow / 04

AI is a real part of how I work. Deep research, copywriting, image generation, quick prototypes, testing ideas before committing to them. I've vibe-coded an entire mobile app from scratch.

Design System / 05

I've built design systems from scratch, led large-scale updates and legacy cleanups, and maintained and evolved existing ones across product teams.

Multidisciplinary / 06

Wide design exposure gives me flexibility. I can work on mobile apps, web platforms, branding, and marketing materials, switching contexts without losing depth.

* * *

I'm a product designer who thinks in experiments, not just screens. I care about whether the design moves a metric, not just whether it looks right.

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2026 — Present

YC-backed AI English tutor for non-native professionals, 25k+ users. Owned product design: progress tracking, vocabulary features, course system. Led growth experiments in onboarding and paywall. Partnered with data team using AI analytics agent for hypothesis-driven decisions.

Warsaw, Remote

2025 — 2026

Full-service design agency for SaaS, AI, and fintech startups.

  • Designed mobile and web apps from early UX flows to MVPs and high-fidelity interfaces.

  • Created fast, testable concepts and design systems to help startups launch quickly and attract investment.

  • Delivered animated prototypes and dev-ready UI in rapid, iterative cycles across a variety of products.

Dubai, Remote

2023 — 2025

Gaming platform with matchmaking, social features, and tournaments.

  • Launched the mobile app from scratch, taking full ownership of UX/UI, onboarding, feed, chats, profile, player tools, and stats.

  • Co-led the development of the desktop platform: social feed, matchmaking, ranking system, and game analytics. Contributed to the design system and component structure.

  • Initiated the MVP launch and early feedback loop, iterating key features based on player behavior and tournament activity.

  • Worked closely with the founder and product manager, actively shaping product direction and feature priorities.

Minsk, On-site

2021 — 2023

Live-streaming platform with 400M+ downloads and ~$1.2M in daily revenue.

  • Collaborated closely with product and engineering across the full cycle, from hypotheses and user interviews to A/B testing and production delivery.

  • Led the core communication experience: chats, group conversations, calls, and in-stream interactions. Also contributed to broader product features.

  • Co-created a new design system and led major UI updates, including legacy cleanup and full ownership of app-wide iconography.

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© 2026, Artur Lopato 💀