Product Designer
Warsaw, PL

I currently work at DesignMe and also developing my own project with active users of Wensa (resume builder).

Product Design / 01

Experience in this field involves talking directly with users to identify their pain points, and designing based on research, testing, and data-driven hypotheses.

Team Work / 02

Skilled in team collaboration, connecting designers with developers, adept at leading initiatives and promoting a positive team atmosphere.

Design Systems / 03

Creating and maintaining design systems. Implementing the design system through engineering teams. Developing a cross-vertical design system with other teams.

Multidisciplinary Design / 04

Web, including corporate sites and complex online stores; interactive screens, presentations, banners. A little experience in creating a simple branding for a small companies.

Side Projects / 05

Besides my main work, I build small indie projects: Wensa, a resume builder that marked my first real step into the SaaS world, and a growing set of icons that I design and publish across different platforms. These projects are my way to learn, experiment, and simply enjoy creating things on my own.

Designer with 10+ years of experience creating mobile apps and web platforms for gaming, streaming, and tech startups. Focused on fast MVP launches, clear UX, and design that supports real product growth. Strong in full-cycle work, from ideas

and flows to prototypes, UI, and design systems. Works closely with product teams and developers to turn ideas into live, user-ready products.


In all, I ride a motorcycle 🏍️, learn drums, travel 🌴 and try to launch my own projects.

DesignMe

Warsaw, Remote

Full-service design agency for SaaS, AI, and fintech startups.

  • Designed mobile and web apps from early UX flows to MVPs and high-fidelity interfaces.

  • Created fast, testable concepts and design systems to help startups launch quickly and attract investment.

  • Delivered animated prototypes and dev-ready UI in rapid, iterative cycles across a variety of products.

2025 — Present

INUI.Gaming

Dubai, Remote

Gaming platform with matchmaking, social features, and tournaments.

  • Launched the mobile app from scratch, taking full ownership of UX/UI, onboarding, feed, chats, profile, player tools, and stats.

  • Co-led the development of the desktop platform: social feed, matchmaking, ranking system, and game analytics. Contributed to the design system and component structure.

  • Initiated the MVP launch and early feedback loop, iterating key features based on player behavior and tournament activity.

  • Worked closely with the founder and product manager, actively shaping product direction and feature priorities.

2023 — 2025

TangoMe

Minsk, On-site

Live-streaming platform with 400M+ downloads and ~$1.2M in daily revenue.

  • Collaborated closely with product and engineering across the full cycle, from hypotheses and user interviews to A/B testing and production delivery.

  • Led the core communication experience: chats, group conversations, calls, and in-stream interactions. Also contributed to broader product features.

  • Co-created a new design system and led major UI updates, including legacy cleanup and full ownership of app-wide iconography.

2021 — 2023

YOD Agency

Minsk, Remote

Working as a designer in a small regional studio. As a result, we built new internal processes, increased our efficiency, raised the level of

design, which attracted new clients (Rossatom, X5 Retail Group) and thus increased the turnover of the studio.

2019 — 2021

Studio Artemia Lebedeva

Moscow, On-site

Almost a year of working with the best Russian designers. Designing for the country's biggest brands: banks, mobile operators, insurance

companies, and others, gives a strong versatile experience. From where the design thinking and speed of work is well pumped.

2018 — 2019

Different studios and agencies

Minsk, Remote

2014 — 2018

© 2026, Artur Lopato 💀