Warsaw, PL

Product Design / 01
I think of design as a way to make the product earn more, retain better, and grow faster — not just look good. My decisions come from data, user feedback, and experiments, not trends or gut feeling.

I've worked on products with 400M+ downloads in large teams, and built startups from zero where every feature had to prove itself. From research and hypotheses to A/B tests and production delivery.
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Things I Build / 02
I started building my own products to understand the side of business that designers rarely see. How people find you, whether they pay, and why they leave.
Wensa is a resume builder I launched as a SaaS, with active users, growing traffic, and first revenue.

3×
traffic growth in 4 months
~$50/mo
revenue
547
resumes created
I also create and publish a universal icon set for startups and digital products. 70k+ downloads so far, a small contribution to the design community.
Before, I had a couple of failed launches on Product Hunt — that's where the learning started.
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Team Work / 03
I connect designers with developers, lead initiatives, and keep a positive team dynamic. I've worked with PMs, analysts, and engineering squads, and directly with founders shaping product direction. I adapt fast and bring clarity to any setup.

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AI in Workflow / 04
AI is a real part of how I work. Deep research, copywriting, image generation, quick prototypes, testing ideas before committing to them. I've vibe-coded an entire mobile app from scratch.
Design System / 05
I've built design systems from scratch, led large-scale updates and legacy cleanups, and maintained and evolved existing ones across product teams.
Multidisciplinary / 06
Wide design exposure gives me flexibility. I can work on mobile apps, web platforms, branding, and marketing materials, switching contexts without losing depth.
* * *
I'm a product designer who thinks in experiments, not just screens. I care about whether the design moves a metric, not just whether it looks right.
* * *
Remote
2026 — Present
YC-backed AI English tutor for non-native professionals, 25k+ users. Owned product design: progress tracking, vocabulary features, course system. Led growth experiments in onboarding and paywall. Partnered with data team using AI analytics agent for hypothesis-driven decisions.
Warsaw, Remote
2025 — 2026
Full-service design agency for SaaS, AI, and fintech startups.
Designed mobile and web apps from early UX flows to MVPs and high-fidelity interfaces.
Created fast, testable concepts and design systems to help startups launch quickly and attract investment.
Delivered animated prototypes and dev-ready UI in rapid, iterative cycles across a variety of products.
Dubai, Remote
2023 — 2025
Gaming platform with matchmaking, social features, and tournaments.
Launched the mobile app from scratch, taking full ownership of UX/UI, onboarding, feed, chats, profile, player tools, and stats.
Co-led the development of the desktop platform: social feed, matchmaking, ranking system, and game analytics. Contributed to the design system and component structure.
Initiated the MVP launch and early feedback loop, iterating key features based on player behavior and tournament activity.
Worked closely with the founder and product manager, actively shaping product direction and feature priorities.
Minsk, On-site
2021 — 2023
Live-streaming platform with 400M+ downloads and ~$1.2M in daily revenue.
Collaborated closely with product and engineering across the full cycle, from hypotheses and user interviews to A/B testing and production delivery.
Led the core communication experience: chats, group conversations, calls, and in-stream interactions. Also contributed to broader product features.
Co-created a new design system and led major UI updates, including legacy cleanup and full ownership of app-wide iconography.
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